For some reason, I am seeing a number of treatises on the management and leadership style of the original and best Star Trek captain, the original James T. Kirk.
Kirk, as visualized by Star Trek creator Gene Roddenberry (as opposed to his portrayal in the two remakes), combined elements of C.S. Forester’s British Navy captain Horatio Hornblower and John Adams, the captain of the spaceship in the 1956 film “Forbidden Planet.”
On the other hand, does this description of Hornblower, from the always-accurate Wikipedia, sound like Kirk?
Described as “unhappy and lonely”, Hornblower is courageous, intelligent and a skilled seaman; but he is also burdened by his intense reserve, introspection and self-doubt. Despite numerous personal feats of extraordinary skill and cunning, he belittles his achievements by numerous rationalizations, remembering only his fears. He consistently ignores or is unaware of the admiration with which he is held by his fellow sailors. He regards himself as cowardly, dishonest, and, at times, disloyal—never crediting his ability to persevere, think rapidly, organize or cut to the heart of a matter. His sense of duty, hard work, and drive to succeed make these imagined negative characteristics undetectable by everyone but him, and being introspective, he obsesses over petty failures to reinforce his poor self-image. His introverted nature continually isolates him from the people around him, including his closest friend, William Bush, and his wives never fully understand him. He is guarded with nearly everyone, unless the matter is the business of discharging his duty as a King’s officer, in which case he is clear and decisive.
Hornblower possesses a hyper-developed sense of duty, though on occasion he is able to set it aside; for example, in Hornblower and the Hotspur, he contrives an escape for his personal steward, who would otherwise have to be hanged for striking a superior officer. He is philosophically opposed to flogging and capital punishment, and is pained when circumstances or the Articles of War force him to impose such sentences.
He suffers from chronic seasickness, especially at the start of his voyages. As a midshipman, he was once sick at the sheltered roadstead of Spithead. His embarrassment haunts him throughout his career. He is tone-deaf and finds music an incomprehensible irritant (in a scene in Hotspur he is unable to recognize the British national anthem).
A voracious reader, he can discourse on both contemporary and classical literature. His skill at mathematics makes him both an adept navigator and an extremely talented whist player. He uses his ability at whist to supplement his income during a period of inactivity in the naval service.
This doesn’t sound that much like the Hornblower Gregory Peck portrayed in the movie, nor does it sound that much like the British TV Hornblower. (Both were excellent.) I have not read the Hornblower novels (and I probably should), so I cannot speak to Wikipedia’s veracity here.
I can see Kirk doing something like this:
FIRST OFFICER BUSH: Captain doesn’t comprend English.
HORNBLOWER (after speaking to the captain in French and getting no response): He doesn’t seem to understand French either, Mr. Bush.
BUSH: Shall I flog it out of him, sir?
HORNBLOWER: No, I don’t consort brutality, Mr. Bush. Just take him up on deck, chop off his head, and give his body to the cook.
BUSH: Aye aye, sir.
CAPTAIN: No, no, capitan, no. I am only a poor man. I care not about Napoleon. I’ll tell you what you want to know.
HORNBLOWER: That’s better. Now that we’ve overcome the barrier of language …
Kirk sounds more like another British sea captain created four years later, Patrick O’Brian’s Jack Aubrey, at least to Occam’s Razor:
As you might expect both Hornblower and Aubrey were written as brilliantly strategic fighting captains who frequently won fearsome battles against superior forces. In temperament though, they could hardly be more different. Captain Horatio Hornblower was remote and insular, very much a “stiff upper lip” type. He was both deeply private and deeply conflicted. He carried around with him a lot of hidden baggage and rigorously masked his inferiority complex. As Forester depicts him, Hornblower was certainly respected by his men, although it is hard to understand why. A captain that shuts himself up in his cabin, does not confide in his officers and trusts only his own judgment is not usually successful officer material. Hornblower was anxious to be perceived as brave and wholly unperturbed even though inside he continually fought cowardice. I have to wonder if Star Trek creator Gene Roddenberry modeled Spock after Hornblower, rather than Kirk. Kirk is more like Jack Aubrey.
Captain Jack Aubrey, on the other hand, was gregarious and popular with his men. His relationship with Steven Maturin was rewarding and helped him grow as a person. Unlike Hornblower, who could not allow his imperfections to be witnessed by his men, Aubrey knew when to let his guard down. When off the ship his behavior could be reckless. Unlike Hornblower, who was typically unlucky when it came to prize money, “Lucky Jack” kept his pockets and the pockets of his crew flush with their share of captured possessions, and could squander much of his fortune on land.
It is pure speculation of course, but I sometimes wonder if Hornblower and Aubrey were on opposite sides fighting each other, who would be the victor? My guess is that in the end Aubrey would win. He would win because he related to every member of his crew. They fought for him because they genuinely identified with him, and he earned their genuine respect and loyalty. Hornblower certainly had a soft side but he found it difficult to show it. Above all else he felt he had to project the image of an ideal captain, even at the cost of his own well being. If he lived today, Hornblower would need to spend many years with a good psychotherapist. At its root, his bravado was a mask, as he ashamedly admits to himself. He just did not know how to escape his own identity crisis. Instead he concentrated on adding to his own mystique. It is not even clear if he ever completely bared his soul to his great love and ultimate wife, the Lady Barbara Wellesley. Aubrey, on the other hand, was dopily devoted and emotionally expressive with his wife Sophie. Hornblower barely interacted with his children. If he did it was in a stiff and Puritan-like manner. Aubrey delighted in his children and was engaged in their lives when he was on shore.
There was one movie, “Master and Commander: The Far Side of the Ocean,” that was supposed to start an Aubrey series. It didn’t get past the first film, which is a great loss for fans of adventure.
I can certainly see Kirk doing this too:
AUBREY: Do you see those two weevils, Doctor?
MATURIN: I do.
AUBREY: Which would you choose?
MATURIN: Neither. There’s no difference between them. They’re the same species of curculio.
AUBREY: If you had to choose. If you were forced to make a choice. If there was no other…
MATURIN: Well then, if you’re going to push me … I would choose the right-hand weevil. It has significant advantage in both length and breadth.
AUBREY (pounds table): There, I have you! You’re completely dished. Do you not know that in the service one must always choose the lesser of two weevils?
(Rim shot.)
So what can we 21st-century humans learn from 23rd-century Kirk? Glad you asked!
First, Alex Knapp:
1. Never Stop Learning
“You know the greatest danger facing us is ourselves, an irrational fear of the unknown. But there’s no such thing as the unknown– only things temporarily hidden, temporarily not understood.”
Captain Kirk may have a reputation as a suave ladies man, but don’t let that exterior cool fool you. Kirk’s reputation at the Academy was that of a “walking stack of books,” in the words of his former first officer, Gary Mitchell. And a passion for learning helped him through several missions. Perhaps the best demonstration of this is in the episode “Arena,” where Kirk is forced to fight a Gorn Captain in single combat by advanced beings. Using his own knowledge and materials at hand, Kirk is able to build a rudimentary shotgun, which he uses to defeat the Gorn.
If you think about it, there’s no need for a 23rd Century Starship Captain to know how to mix and prepare gunpowder if the occasion called for it. After all, Starfleet officers fight with phasers and photon torpedoes. To them, gunpowder is obsolete. But the same drive for knowledge that drove Kirk to the stars also caused him to learn that bit of information, and it paid off several years later.
In the same way, no matter what your organization does, it helps to never stop learning. The more knowledge you have, the more creative you can be. The more you’re able to do, the more solutions you have for problems at your disposal. …
2. Have Advisors With Different Worldviews
“One of the advantages of being a captain, Doctor, is being able to ask for advice without necessarily having to take it.”
Kirk’s closest two advisors are Commander Spock, a Vulcan committed to a philosophy of logic, and Dr. Leonard McCoy, a human driven by compassion and scientific curiosity. Both Spock and McCoy are frequently at odds with each other, recommended different courses of action and bringing very different types of arguments to bear in defense of those points of view. Kirk sometimes goes with one, or the other, or sometimes takes their advice as a springboard to developing an entirely different course of action.
However, the very fact that Kirk has advisors who have a different worldview not only from each other, but also from himself, is a clear demonstration of Kirk’s confidence in himself as a leader. Weak leaders surround themselves with yes men who are afraid to argue with them. That fosters an organizational culture that stifles creativity and innovation, and leaves members of the organization afraid to speak up. That can leave the organization unable to solve problems or change course. Historically, this has led to some serious disasters, such as Star Wars Episode I: The Phantom Menace. …
3. Be Part Of The Away Team
“Risk is our business. That’s what this starship is all about. That’s why we’re aboard her.”
Whenever an interesting or challenging mission came up, Kirk was always willing to put himself in harm’s way by joining the Away Team. With his boots on the ground, he was always able to make quick assessments of the situation, leading to superior results. At least, superior for everyone with a name and not wearing a red shirt. Kirk was very much a hands-on leader, leading the vanguard of his crew as they explored interesting and dangerous situations.
When you’re in a leadership role, it’s sometimes easy to let yourself get away from leading Away Team missions. After all, with leadership comes perks, right? You get the nice office on the higher floor. You finally get an assistant to help you with day to day activities, and your days are filled with meetings and decisions to be made, And many of these things are absolutely necessary. But it’s sometimes easy to trap yourself in the corner office and forget what life is like on the front lines. When you lose that perspective, it’s that much harder to understand what your team is doing, and the best way to get out of the problem. What’s more, when you’re not involved with your team, it’s easy to lose their trust and have them gripe about how they don’t understand what the job is like.
This is a lesson that was actually imprinted on me in one of my first jobs, making pizzas for a franchise that doesn’t exist anymore. Our general manager spent a lot of time in his office, focused on the paperwork and making sure that we could stay afloat on the razor-thin margins we were running. But one thing he made sure to do, every day, was to come out during peak times and help make pizza. He didn’t have to do that, but he did. The fact that he did so made me like him a lot more. It also meant that I trusted his decisions a lot more. In much the same way, I’m sure, as Kirk’s crew trusted his decisions, because he knew the risks of command personally.
4. Play Poker, Not Chess
“Not chess, Mr. Spock. Poker. Do you know the game?”
In one of my all-time favorite Star Trek episodes, Kirk and his crew face down an unknown vessel from a group calling themselves the “First Federation.” Threats from the vessel escalate until it seems that the destruction of the Enterprise is imminent. Kirk asks Spock for options, who replies that the Enterprise has been playing a game of chess, and now there are no winning moves left. Kirk counters that they shouldn’t play chess – they should play poker. He then bluffs the ship by telling them that the Enterprise has a substance in its hull called “corbomite” which will reflect the energy of any weapon back against an attacker. This begins a series of actions that enables the Enterprise crew to establish peaceful relations with the First Federation.
I love chess as much as the next geek, but chess is often taken too seriously as a metaphor for leadership strategy. For all of its intricacies, chess is a game of defined rules that can be mathematically determined. It’s ultimately a game of boxes and limitations. A far better analogy to strategy is poker, not chess. Life is a game of probabilities, not defined rules. And often understanding your opponents is a much greater advantage than the cards you have in your hand. It was knowledge of his opponent that allowed Kirk to defeat Khan in Star Trek II by exploiting Khan’s two-dimensional thinking. Bluffs, tells, and bets are all a big part of real-life strategy. Playing that strategy with an eye to the psychology of our competitors, not just the rules and circumstances of the game can often lead to better outcomes than following the rigid lines of chess.
5. Blow up the Enterprise
“‘All I ask is a tall ship and a star to steer her by.’ You could feel the wind at your back in those days. The sounds of the sea beneath you, and even if you take away the wind and the water it’s still the same. The ship is yours. You can feel her. And the stars are still there, Bones.”
One recurring theme in the original Star Trek series is that Kirk’s first love is the Enterprise. That love kept him from succumbing to the mind-controlling spores in “This Side of Paradise,” and it’s hinted that his love for the ship kept him from forming any real relationships or starting a family. Despite that love, though, there came a point in Star Trek III: The Search For Spock, where Captain Kirk made a decision that must have pained him enormously – in order to defeat the Klingons attacking him and save his crew, James Kirk destroyed the Enterprise. The occasion, in the film, was treated with the solemnity of a funeral, which no doubt matched Kirk’s mood. The film ends with the crew returning to Vulcan on a stolen Klingon vessel, rather than the Enterprise. But they returned victorious.
We are often, in our roles as leaders, driven by a passion. It might be a product or service, it might be a way of doing things. But no matter how much that passion burns within us, the reality is that times change. Different products are created. Different ways of doing things are developed. And there will come times in your life when that passion isn’t viable anymore. A time when it no longer makes sense to pursue your passion. When that happens, no matter how painful it is, you need to blow up the Enterprise. That is, change what isn’t working and embark on a new path, even if that means having to live in a Klingon ship for awhile.
Kit Eaton provides Kirk quotes (and we all would always do and say the right thing if we had scriptwriters, right?):
Be a Leader
“The man on top walks a lonely street; the ‘chain’ of command is often a noose.” -Capt. James Tiberius Kirk
“One of the advantages of being Captain is being able to ask for advice without necessarily having to take it.” -Kirk
Taunt Your Rival
“Khan. Khan, you’ve got Genesis. But you don’t have me! You’re going to kill me Khan, you’re going to have to come down here. You’re going to have to come down here.” -Kirk
Allow Subordinates to Speak Freely
“If I may be so bold, it was a mistake for you to accept promotion. Commanding a starship is your first, best, destiny. Anything else is a waste of material.” -Spock, to Kirk
Set Realistic Goals “Not one hundred percent efficient, of course…but nothing ever is.” -Kirk
“Genius doesn’t work on an assembly line basis. You can’t simply say, ‘Today I will be brilliant.’” -Kirk
Meetings
“A meeting is an event where minutes are taken and hours wasted.” -Kirk
Intuition
“Intuition, however illogical, is recognized as a command prerogative.” -Kirk
Creativity
“Without freedom of choice there is no creativity” -Kirk
World of Oddballs adds:
1. There is always a way to win.
As Kirk says in ‘Whom Gods Destroy,’ “If it happens to me, it happens to you.”Every day we face situations that seem hopeless. But then again, think original and think fresh, and victory will be yours as Captain Kirk turns a no-win situation into a win in the Kobayashi Maru scenario becoming the only cadet to do so.
2. Never fear. You can always outwit fear.
Encountering hundreds of different obstacles aboard the USS Enterprise, Captain Kirk never falls prey to fear. Instead apprehension is taken over by admiration of the difficult situation by Kirk. Admire, assess and decide on the outcome seems to be the mantra that helps the captain throughout his career.
3. Never say never to confrontation!
Value a difference of opinion. But, never let it come in the way of demeaning your own opinion especially when others try to bully you into accepting their views. As Kirk says in ‘Star Trek: The Original Series’ – “There are certain things, men must do to remain men”.
4. Take the lead.
Waiting for things to fall into place will never take you anywhere. Anticipate difficulties, but never stay behind believing that you can’t succeed. Course-correction en route to achieving your goal is always possible. No wonder that Captain Kirk manages to jump into action first and then wriggles out of even the most difficult situations. “Intuition, however illogical, is recognized as a command prerogative,” to quote Kirk.
5. Listen to others, but you are the boss.
While Captain Kirk doesn’t mind taking advice from Spock and McCoy, he always takes the final call. As Kirk puts it – “One of the advantages of being a captain is being able to ask for advice without necessarily having to take it”. There are ways to find better solutions by yourself than the advice doled out to you. You are the boss. Don’t feel guilty of ignoring advice! You are the boss. Don’t feel guilty of ignoring advice!
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